Microsoft has installed custom hardware at its Azure datacenters, and it says that developers of current and existing Xbox One titles will be able to deploy their games to Project xCloud with no additional work.
Microsoft is well aware that a lot of consumers don't have a fast Internet connection today, and that's why the Redmond giant is now experimenting with some unique things to improve latency on average connections.
Public trials for Project xCloud would begin in 2019, Microsoft said.
The company plans to start a public trial of Project xCloud in 2019.
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Something to look forward to: Microsoft has revealed the details of its game streaming service. Much like Google, who recently announced their own streaming service, Microsoft's research is making sure input latency is their biggest opponent.
As detailed in the announcement, players will be able to use an Xbox One controller connected to supported devices.
At E3 2018, Microsoft announced that it was working on a game streaming service. The company is also developing a touch input overlay that "provides maximum response in a minimal footprint for players who choose to play without a controller". Microsoft doesn't exactly explain how it's going to handle latency or fidelity, but does assure gamers it recognizes those issues and is working on them.
Cloud-based gaming is all the buzz at the moment.
Project xCloud was officially revealed on Microsoft's blog.
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Project xCloud allows gamers to play Xbox's games on mobiles and tablets.
The company said Project xCloud relies on a new customizable blade "that can host the component parts of multiple Xbox One consoles, as well as the associated infrastructure supporting it".
Project xCloud will have the capability to make game streaming possible on 4G networks, Microsoft says. Microsoft claims that xCloud is now running at 10 megabits per second, which is mid-range download speed for phone carriers such as Verizon and AT&T that offer 4G LTE.
Microsoft has already got the system up and running today, and when it's honed and ready, the company promises it will scale out across 54 Azure regions (with data centers in some 140 countries).
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